![]() Metal was made before Vulkan, and both were made precisely because opengl was going nowhere. ![]() Gaming on Mac isn’t in any worse state from the switch to ARM than it was on x86. He only posts half-truths and doesn’t back it up. But either dual boot windows if you are on an intel mac or hope that Linux on m1 macs get better support their proprietary chipset. Just thought they are too lazy and m1 being too complex. Why should they care when Apple doesn't care? Didn't know that mac gaming situation was THAT bad. ![]() Originally posted by Cathulhu:Considering the lack of games running natively on Mac silicon and the facts that Apple pretty much killed any kind of gaming by not supporting VULKAN, dropping OpenGL and enforcing the use of the proprietary METAL API and by requiring apps and updates to be signed (which costs time and money), i wonder why Valve doesn't bother with supporting it properly.
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